Join the Hero Academy: learn, connect, share, collaborate, innovate. together!
Join the Hero Academy: learn, connect, share, collaborate, innovate. together!
| Name | Community | Author | File | Action |
|---|---|---|---|---|
| TŘÍDNÍ SRAZ adw | Unknown | Martin Boháček | - | |
| test ěšč | Unknown | Martin Boháček | - | |
| INFOGRAPHIC introducing our 4C-FUTURE Methodology A 6-page visual overview of the 4C-FUTURE Methodology, introducing its key components and structure. The infographic covers the application of experiential learning and gamification to develop critical thinking, creativity, communication, and collaboration in students aged 13–17, and includes a dedicated section on digital and media literacy — helping students navigate the information landscape and recognise common types of fake news and misinformation. | Unknown | Zuzana Krejčová | 📄 BG_4C-FUTURE Methodology Infographic.pdf | |
| 4C-FUTURE METHODOLOGY: Comprehensive methodology for teaching and development of 4Cs in school education using gamification and experiential learning This document presents the comprehensive 4C-FUTURE Methodology, the project's core output for developing critical thinking, creativity, communication, and collaboration (the "4Cs") in students aged 13–17. Grounded in experiential learning, gamification, and game-based learning, the methodology provides educators with a complete, classroom-ready framework structured across five steps: foundational theory of the 4Cs, practical teaching strategies and facilitation tools, ready-to-use classroom activities, a game creation toolkit, and assessment rubrics. Digital and media literacy is integrated throughout as a cross-cutting competence. The document includes guidance for both age groups (13–15 and 15–17), activity templates, game design frameworks covering role-play, LARP, board games, simulations, and escape rooms, as well as self-assessment tools for students and teachers. Developed by project consortium of the partner organisations. | Unknown | Zuzana Krejčová | 📄 4C-Future_WP2_Methodology.pdf | |
| Logo Hero | Test komunita | Martin Boháček | 🖼️ logo_web(2).jpg | |
| Komunita STAR 2.0 wesfd | Test komunita | Martin Boháček | 🖼️ 20-.jpeg | |
| 4C Future WP2 Common report The 4C-FUTURE Common Report provides an overview of the current challenges and opportunities in developing 21st-century competencies—Creativity, Communication, Collaboration, and Critical Thinking (the 4Cs)—in secondary education across partner countries. Based on national research, teacher surveys, and stakeholder consultations, the report identifies gaps in teaching practices, teacher training, and student engagement, and highlights the need for more experiential and gamified approaches in the classroom. This foundational report serves as the starting point for the project’s next steps. It offers valuable insights that guide the creation of an innovative methodology, training content for teachers, and game-based educational tools. It also reflects a shared European perspective on how to strengthen student competencies while supporting media and information literacy as a cross-cutting theme. | Test komunita | Martin Boháček | 📄 4CFuture_WP2_Common report.pdf | |
| Logo star Logo Stra 2.0 community | STAR 2.0 | Martin Boháček | 🖼️ star_logo.jpg | |
| Hero Academy | Unknown | - | 📝 hero.docx | |
| Sed elit dui | Unknown | - | 🖼️ img-NApS1RFzZNj0rzyoOYaRD.jpg |