SkillUp Game

Main goal

The MAIN AIM of the project is to develop/boost “Problem solving in technology-rich environments” skill which the latest PIAAC study has shown to be low among adults. At the same time this skill is of a key importance for the successful functioning in the current professions and future occupations, as well as for successful operation in everyday activities. “Problem solving in technology-rich environments” is defined as the ability to use digital technology, communication tools and networks to acquire and evaluate information, communicate with others and perform practical tasks and it is a combination of managing different basic skills: digital, literacy and numeracy in information society.

Project Outputs

To this end, we developed a comprehensive methodology using the approach of gamification, serious games and LARPs (live action role-playing) to support the development of key competences for people with low qualifications, to expand their educational opportunities and contributed to the methodical education of lecturers and trainers who work with this target group.